PS1-nator
A toolkit to make renders more like a PS1 renderer for BLENDER.
This contains a super fast geonodes based vertex locker with resolution control, ps1 style shadow, ps1 texture-ready light-reactive material with trasparency, pixelizer for hi-res textures
The materials have also a bit depth limiter to emulate the PS1 color space
The shadows can be applied to single objects
To use this you need to have 3 collection
(Elements)
--(Ground)
(PS1)
You don't need to call them this way but ground needs to be a sub-Collection of Elements in order to be PS1-ized
Soon I will post a tutorial on my youtube channel
A super fast geonodes based vertex locker with resolution control, ps1 style shadow, ps1 texture-ready light-reactive material with trasparency, pixelizer for hi-res textures